Our team is investigating reports of poor spawn selection quality and making adjustments for launch. Added collision near Reactor Beta to prevent players from accessing an unintended location.Players will no longer be killed immediately after respawning near the yellow car on the Side Street.Added collision near various areas of the Waterfall to prevent players from accessing unintended locations.Disabled overhead spawn camera sequence upon respawn.Vehicles driven by the player no longer have limited fuel.Decreased lifetime from 120s to 60s (-50%).Adjustments to damage multipliers intend to increase the consistency of this weapon. However, these changes reduce its damage output at long distances, preventing it from outperforming Assault Rifles. We expect the Striker to remain a competitive option thanks to its fire rate and excellent accuracy. Increased lower-arm damage multiplier from 1x to 1.1x.Increased headshot damage multiplier from 1.2x to 1.3x.Decreased minimum damage from 23 to 21. ![]() Decreased far-medium damage from 28 to 27.Decreased medium damage range from 30m to 25m (-17%).Decreased near-medium damage range from 24m to 19m (-21%).Decreased near-medium damage from 39 to 36.Reduced Tac-Stance spread while sliding for several weapon classes.Decreased the slide to sprint delay by 200ms.Enemy Operators will now display a red nameplate above their head.This update will go live on Thursday, October 12th at 10 AM PST.
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